\chapter{Methodology}
\label{ch:method}

This chapter is about my Methodology


\section{User testing}

Given that this thesis is focusing on qualitative measurements I decided to preform user testing with deep interviews.
This method allows for reaching into personal insights of participants and while it doesn't yield simple numerical data
through interpretation it can still produce quality results.

For the best results the participants and the researcher should both be in person, since it allows to witness 
body language of the user, see how they physically interact with the game and therefore allow for deeper understanding
compared to remote testing. This is why the decision was made to recruit voluneets for in person user-testing. 

